Rat

1 Wound, Teeth and Claws.

d66 appearing, rolling again and combining results if doubles are rolled (e.g. 22, 33, 44, etc.).

Wharf Rat

From parts unknown they came—chittering, squeaking hordes secreted away in crates and barrels on long-haul freighters. To this land they came, and they flourished.

For every 10 Rats, a 2 Wounds buck is present. If 30+ are present, a 4 Wounds buck is there.

Wharf Rats originating in the 2nd Precinct possess a sleek black coat and webbed feet. If more than 100 are present, they have a Rat King in their midst.  

Sewer Rat

Since the days of Luc du Lac they have been here—in the streets, in the alleyways, and in the sewers. They grow to terrible proportions, feeding on the waste of New Babylon.

For every 5 Sewer Rats, a 4 Wounds buck is present. If 10+ are present, a 6 Wounds buck is there.

Rat King

5d6 Wounds, Teeth and Claws.

A grotesque assemblage of Rats conjoined by their tails. Yokum’s American Museum may well pay good money for a specimen—dead or alive.  



Date
March 24, 2024